#ifndef _MESSAGE_BOX_H_
#define _MESSAGE_BOX_H_

#include "screen.h"

class MyMessageBox:public Screen
{
private:
	enum{MAX_LINE = 10};
	INFO questText[MAX_LINE];
	TextOverlay* messageText[MAX_LINE];
	Button* yesBtn;
	Button* noBtn;
public:
	bool bShow;

public:
	MyMessageBox(float, float, int, int);

	void checkArea(int, int);
	void setData(bool bShow, int questCode);
	void setPos(float x, float y, float originalX, float originalY);
};

#endif